Garylok was nice enough to record videos of our most recent set. Preface: he’s relatively new to Cody, and normally he does much better with his Balrog main against me. I still have no means to record video, big thanks to Garylok.
Brief match analysis I did for Garylok (Which will be boring for everyone else to read):
Note: I don’t play Cody, so my match analysis will be somewhat limited in that department in terms of move knowledge, max damage etc.
0:36: I missed my cmp+clk+clp os tech, and did a mp plink instead and got thrown. Doh.
0:40: Nice fake crossup. I missed my autocorrect dp as you can see in the inputs. But you can’t miss the link! I got a free sweep, and safe jump for that. Maybe plink the cmp?
0:54: Nice AA! Keep me in that corner.
1:05: Bad decision on my part. Earlier on I had attempted the same cmp walk forward throw, and gotten hit by your crouch tech. I should have realised your habit and gone for perhaps a straight string or an counterhit at that point instead.
1:09: HORRIBLE DP.
1:11: Can ruffian kicks be punished? Frame data time. Edit: They’re all minimum -7 on block at the least, so at the very least I can get a sweep everytime. Good to know.
1:23: I tend to save meter all round, but at the end of the round I have a tendency to burn a lot of EX fireballs to try and take the round. You can probably use that against me next time.
1:40: After the forward fierce, we’re at even frames. You hit clp which is a 4 frame move, and generally would lose to everything I would put out like my 3 frame clp, throw, etc. Maybe delayed tech or backdash might be better?
1:43: Missed my chp plink
1:45: caught you hitting crouch tech too early.
1:58: Nice trick! where was my tech.
2:01: Can’t safe jump Ryu. Empty jump might’ve worked though. Jumping from that distance, my puny brain doesn’t have to decide on which way to block, and I would probably dp.
2:06: Missed another autocorrect DP. Nice combo.
2:26: Horrible air tatsu.
2:32: Hm. Can’t say that jumping back in retrospect was a good decision.
2:40: Dangerous EX ruffian, but you caught me doing something stupid, FAing from that distance?
2:48: This time I realised you were gonna mash crouch tech at that juncture, and a normal attack string snagged a counterhit. Bad followup combo for me though.
2:52: What a lousy AA focus.
2:55: Yet another missed autocorrect DP. I guess it’s better to practice that stuff in casuals, than miss it in tourneys. (My excuse.)
2:58: Another one of my bad habits: sticking out cmk in panic. You punished me nicely for it.
3:17: I’m not sure whether clp is a good wakeup option in the corner, but it worked that time!
0:38: Good defence.
0:57: Nice catch! I did two bad cmks preceding that, you caught the second one. I need to walk forward and make sure I hit that cmk, not stick it out blindly.
1:00: You need to punish me very hard when i miss a big dp like that. With black leather and whips.
1:15: Nice read on my bad fireball, and nice whiff normal throw trick. Have to recognise that faster.
1:33: Bad hit confirm into sweep for me. Ryu’s sweep is -14 on block, most characters can Ultra back on block. You need to punish me hard everytime I do a dumb sweep.
1:37: I dunno what I was trying to do here. Huge waste.
1:54: When you see Ryu going for a combo into sweep, prepare to punish the sweep if he missed the combo like I did.
2:22: Sometimes the distance of the blocked sweep plus the pushback makesit hard to punish.
2:30: Nice block of my overhead.
3:10: Nice, you kept your cool while I threw the round away.
3:32: Interesting, the forward roundhouse even goes over my low forward.
3:46: Punish me!!!
3:48: You can see me so obviously trying to walk back to a safe distance to throw a fireball. Once I reached that distance, I did throw a fireball. You seem to be reading my intent too, by walking forward with me, but I guess you should have readied an EX ruffian instead of jumping at the unsafe range.
4:00: cmp cmp cmk fireball is actually really unsafe. You can focus through the fireball, ex ruffian through it, almost anything really.
4:06: At least I’m slowly getting better at autocorrect dping Cody’s crossup.
4:20: Bad decision by me. I should have gone for the chp tatsu followup for the kill, rather than the untechable knockdown combo, which I missed. You should’ve killed me there too!
4:26: Nice, punish that fireball spam.
0:28: Ryu’s at +2 after a blocked lvl 2 focus. Most Ryu’s would be fishing for that counterhit. Too bad I stuffed up the combo.
0:44: I would go on to miss the chk plink 3 times in a row after this 😦 Thank god for the fallback cmk though.
0:52: You shouldn’t try to jump out of crossups, especially that close to dizzy.
1:16: Remember the +2. Unless you’re going for an risky invincible reversal, better to just delay your tech.
1:18: Just block the safe jump. Back strong is too slow here.
1:57: A ton of Ryus go for low forward hado after a successful overhead. The overhead is +2 on hit on crouching opponents, so that’s why the 5 frame cmk counterhits a lot.
0:20: No DP 😦
0:41: Should’ve OS swept the backdash.
0:56: Interesting, your jump in beat the DP. Perhaps it was late enough that the invincibility frames ran out?
1:18: I was just trying to bait your ultra out. But I also screwed out my DP so bad that I blew an entire super to kill you. Ultra fail.
2:00: You threw me out of a few attempted meaties, which means my timing is really bad. But just be aware that a perfectly timed meaty will always beat out a throw attempt.
2:26: Nice, you recognised that I would want to push forward out of the corner, and snagged my dash with the ex ruffian.
2:30: That string can’t be safe can it. I should just FA through the bad stone.
2:50: You started to mash crouch tech profusely. Which is why you got caught by the meaty. Blocking more is always good.
2:56: Ultra my ass! Okay from now on I assume you can see the blocked sweeps you can punish, so I’ll won’t list the ones in the future.
0:54: Nice reaction Ruffian.
0:56: Gotta tech that DP FADC throw.
1:00: Missed my plink. If you were crouching the tatsu would’ve whiffed.
1:03: Meaty > crouch tech.
1:07: Horrible FADC. I think I held it out of frustration lol. Free Ultra for you!
1:36: Too much consecutive FA. Even a noob like me will realise it’s time to mash forward fierce lol.
1:48: Nice reaction! Blame Capcom for what happened next though. EDIT: Actually the Ultra didn’t fully connect because I FADCed the fireball. Watch the meter.
2:24: Mashing throw on wakeup. You caught me that time, but if I’d timed it better you would’ve gotten hit. Bad habit on wakeup.
2:26: That’s the problem with empty jumps. Nice try, though.
2:30: Mega waste. Be aware that I’m safe after Super though.
2:52: You did pretty well in the corner for a while there!
0:27: Since I completely missed the fireball, you should have gone for a punish combo right away rather than a hit confirm one. Still damage is damage, I guess.
0:46: I finally get smarter and use safer cmk hado instead of leaving gaping holes with bad sweeps. Finally start use the better forward fierce combo as well.
1:40: Horrible fimbles by me. Don’t mash throw after the overhead!
1:58: I must’ve been dreaming.
2:07: Shoryukening empty air. Excellent.
2:16: Bad decision: I got a crumple, and still did a hit confirm combo. AND missed it to boot.
2:26: Nice read. I should be throwing hados on reaction to your stones, but I guess I got carried away.
2:40: You forgot to block! The FADC sweep uncomboed. EDIT: It probably only read as two hits because you absorbed the first one with FA.
2:45: forward throw?
0:26: Actually I don’t know, does Tatsu go through bad stone? Probably not feasible I guess.
0:50: Nice AA!
0:53: Should have DPED!!!!
1:08: Second consecutive whiffed FA in the round that I didn’t punish.
1:20: Good corner pressure.
1:34: You’re hitting me a lot with Ruffian kicks after a fireball, and I am stupidly not adapting. I should bait a few more out.
1:47: Missed the combo. Where was the plink?? Good punish.
1:58: That was a hella dangerous fireball.
2:19: Good air control to start the round.
3:03: Too many ex ruffians that I should be blocking.
Round 4: Round of the fimble
3:14: First big fimble.
3:20: Nice! Can’t FA too much against Cody.
3:34: Too early, too early. Wonder why I am even bothering to time my
jumps so deep against bad reversals Cody.
3:46: Fimble number two.
3:52: Fimble NUMBER THREE! Kill me now.
3:55: Mercifully, you kill me. Ending my shame.
You throw too much on wakeup, get hit by too many meaties. You have much better reactions than me, better intuition etc. Need more plinking from you! Punish sweeps. My offense is predictable, just block and tech, you’ll be fine. Can’t safe jump Ryu.
Bad, bad execution in the clutch. Get hit by too many ruffian kicks trying to advance forward after cmk hado. Need to tech whiff forward roundhouse throw. Punish clp clp cmp bad stone strings. AA was surprisingly decent this set. Which shocks me.