I have been specifically practicing how to focus dash through Chun’s Hazanshu on reaction as the last time I played Darkace I noticed he liked to Hazanshu at point blank range a lot. He would even do them a lot on wake up and hit me! Which really frustrated me a lot. So we played a set at the HQ during SEAM2013 weekend, and I got to see if I had made any progress in the Chun match.
I’m not happy. Not only did I fail to focus through a single Hazanshu on reaction, I also still am not consistent with the spacing in the Chun Li match. You can see there’s a certain far range that you can walk back and outpoke her standing mp with my cmk, I have to stick to that range and not get caught in no-man’s land all the time. Also, I failed to DP crossup light kicks and that command crossup. I noticed two dominant bad traits I have from my sets at HQ today. The first I can see from the Darkace set: inability to adapt to opponent’s patterns.
Darkace has a lot of patterns that I should be punishing extremely, extremely hard, instead of letting him get away with it constantly. Things like: he always, always Hazanshus after a low forward. I should just immediately focus after the low focus and punish him with a focus through, cmp cmp cmk tatsu. Weirdly enough, I was punishing some of his patterns: after an anti-air DP where he recovers to far for me to me to successfully meaty, he usually goes for a backdash. And I caught it with a ume-tatsu multiple times. I clearly can recognise and punish some patterns, why can’t I do it for all his patterns and habits?!? Bah.
After that I played Pyro and he was trolling me with Ryu. But somehow the set wasn’t recorded 😦 I must not have pressed the red button on the LGP, damnit. Oh well, at least I recorded the set after that against another prime Melbourne Ryu, my good buddy Phil aka Def-P aka God of Men amongst Asian Women.
So my second bad dominant trait can by summed up by Genki’s description of my game: “I think your fundamentals are actually strong, but you always choke at the end.”
And this is true. I give in to temptation and throw that last fireball which lets people jump in for the win. There was one round that I was particularly disgusted with myself when instead of being patient I tried to ume-tatsu through a fireball and Phil just DPed it for the KO. Very uncharacteristic of me to do that in the clutch, but it’s just another example of me making bad decisions when the game is on the line.
Another bad trend I notice is that I am not spending my meter when I have Ultra to kill!! Why am I doing FADC combos in the corner that do big damage but do not kill when I can just EX Tatsu in Ultra for the win instead?? Arghhhhh.
I also am still not DPing crossups in the neutral game, and my tech game was really bad in this set. I have to watch the whole thing again, but from memory I recall not being very happy with my footsie game. I think I let him whiff a lot of low forwards unpunished.
Phil, what do you think?
P.S. We ran off quickly after the last game to watch Stef vs. Wong. Overall our boys did really well in Marvel, it was awesome to watch and cheer for them live at HQ. Big thanks to Bugs, Chris Ho and Burnout for organising it. Farpenoodle had the most awesome stream layout, Zhi was funny as hell, and the tournament was hype-ass. Kudos to Yongde aka Cameraman and the whole Tough Cookie staff.
And lastly to all our boys who went over there- good shit guys!!!
BONUS SECTION: Commentary by Jeff and Kilok
I thought, who better to ask about the Chun vs. Ryu match other than my two sifu: Jeff aka Renzuo aka Basemaster aka God Chun Li of Melbourne and Kilok aka the Warrior aka Best Ryu in Bluehouse.
Kilok: against chun you have to respect her ground game
to a degree
the sweep and stuff
K: and cr.mk is not all that good against her
M: u stand just outside stand MP range?
K: Jeff tends to get hit alot by other ppls cr.mk
nuh .. you can
stand outside her sweep range
you can whiff punish if she sweeps …
M: hard tho her range is so far
then i cannot hit her with anything
K: and you can also cr.mk + super if she whiffs sweep
strict distance though
cr.mp is not too bad
dont whiff cr.mk
M: yeah will get swept
K: you either cr.mk deep
or not at all
walk block more
also jump less
I think against character I feel outfootsied I tend to jump more
K:also … f+hp
dont do too much against her
but when you are close you can
coz her shu will land behind you
and you can counter hit her if she presses buttons on wake up
but you have to be careful with her ex bird
also, is it bad to crossup mk chun li in neutral game?
it seems she just do clk and my mk whiffs and she punishes
i found that jump a lot is not good against chun
you can do that on her wake up
jump less and concentrate on not getting swept
and don’t stick out anything at random
her st.mp and sweep will out poke you
M: i should do nothing more against chun
K: and don’t fireball as much also
M: how do you deal with chun focus attack?
K: depends which one
fast release or slow release
its player dependent this one
against players that focus like crazy its good thing for you
right on front of yOU ?
M: in my cmk range
K: 1.) cr.mk is dangerous
try neutral jump
or walk in actually f+hp
M: not forward jump?
K: ok also
but i would walk forward and f+hp
jeff eat packs of that
before she stops focusing
M: btw what do u do when chun wake up hshu
K: light shu ?
M: sometimes light
K: chun will do that if you throw her too much
or she tries to get out of trouble with no bar
if you can read she is going to do it
there are few options
she blocks your f+hp
and you normally throw
K:then she will do that to beat you out ?
is that the situation or similar?
although no wake up
but same principle
light shu you can block on reaction
online is hard
Jeff always does that
when she blocks my f+hp
i neutral jump most of the time
reversal will armour break if you focus
M: good point
K:i got Jeff alot with neutral jump
then he reads my njump and jump slap slap
M: haha mindgames
K:but he ate quite a few before changing
K: can you react to focus ?
sometimes you really can’t do anything (except lp) and wait for it to come
but should alway learn to dp
M: i can’t really react
K: coz sometimes you might run out of health to focus
M:unless im reading it
K: just sit there and wait
or focus dash depend on whether chun has 2 ex
in summary – work on defending better on the ground
1.) by actually not walking into sweep, st.mp
2.) but not sticking out too much cr.mk
3.) dont jump recklessly
knock her down first if you have to jump
Jeff: You need to punish neutral jumps
M: not too far?
oh like i whiff throw
then he jump up i should uppercut right?
J:anything you whiff.
coz you could block it, means you could have uppercut it
you need to read chun li better. Just like how Ryu likes to do fire-ball after cr.mk.
This chunli likes to cancel her cr.mk into hazanshu
also quite common for many chunli to do Kikouken after st.mp
M: yeah bad habit of his
I should punish, I even specifically practice in training mode to focus thru hazanshu before I played him! but couldn’t do it in match zz
J: I think you need to play abit more patient.
From what I see is that you kept trying to do something
M: I think against character I feel outfootsied I tend to jump more
J: you should move forward and wait until Chun is doing something. and react to it
M: yeah impatient cos losing footsies
J: I see
yeah. you need to FA that hazanshu. or neutral jump at least
she’s doing too much hsu
my pattern recognition is very bad
never focus thru a single time
J: not just pattern. You are just too occupied into trying to do something, trying to attack. You will not be able to react to HSU
to react HSU, you kinda have to stop doing anything and wait for it
you are right
just like stopping for a sec to look for jump/tatsu
i should do nothing more
J: like in footsie range where you think you can’t do anything. just wait there
don’t try to jump
The only things she can do would be 1. Jump (you can AA because you wait for him to do something)
2. Sweep. You should be FA-ing in this distance.
3. HSU. you can react if you don’t do anything.
4. If she moves forward. just throw a cr.mk
in fact, you should be standing outside her sweep range
M: where should I stand? outside stand mp but inside sweep so I can focus>
J: if she tries to sweep and whiffs. You can just punish sweep her
J: nah, in general. always outside her sweep range
M: I take a lot of damage trying to get inside sweep range
J: but if you ARE inside sweep range, then get ready to focus attack
just stand outside her sweep range. and she’ll get frustrated
you can fireball from sweep range
outside sweep range i mean
J: she can’t really get in too. if you just wait outside her sweep range
if she walks forward. just react with sweep or cr.mk
M: i also have problems with chun focus
i know johnny tried to tell me how to deal with it
J: i think it is important to space yourself so you stand outside her sweep range
my basic spacing is wrong
J: just stand outside her sweep range and wait.
play fireball sometimes., whiff punish the sweeps
if she moves inside your cr.mk range. do cr.mk
i think you aren’t doing enough vortex as well
M: u mean mix it up
empty jump low
but there’s a mixup that makes ryu seems like teleported behind
very hard to see
basically empty crossup into cr.lk
M: hmm i should practice that
i seldom do it because I think good players autoblock it
but i guess should do it sometimes to mix it up
J: you should react her kikouken with tatsu
she’s kikouken happy
M: why tatsu instead of jump
to catch random backdash as well?
you’re right I didn’t even notice the stand mp kikoken before
J: it’s okay if you think jump is better. Tatsu breaks FA if she’s to FA happy
But yeah 3 main points really.
1. FA hsu
2. Spacing stand outside sweep range and wait. don’t get too impatient.
3. don’t jump too much
M: ok thanks jeff
J: walk forward. DON’T dash forward
M: last question, what to do when chun wakeup hshu?
J: you dash to gain space when she’s knocked down is fine
J: but dashing when she’s standing is no good
M: another bad habit of mine
J: What are you trying to do when she’s doing wakeup Hsu ?
M: I think delayed cmp
J: if you are trying to do meaty, meaty should tag it
M: does ex have invinc?
J: yes it does
M: sometimes throw
J: if too delayed, you can’t block wake up hsu.
if you do a proper timing of delayed cr.mp, you will still have time to block/FA/uppercut
M: ok think I just fail to react
J: your close game pressure isn’t scary enough
cr.lk (walk forward slightly) and then uppercut. or cr.mp
M: how do i improve it? against this chun I try to frame trap more i get clked by him
J: easy CH setup is when you sweep her
and then j.hk safejump
j.hk will be meaty and deep
you will have alot of+ frames
so after j.hk walk foward and then cr.mp
that should get alot of ppl
just do cr.mp (slight delay) cr.mp. if she blocks. that means the next time you try, delay some more
J: punish neutral jump lol
she got away with too many neutral jumps
i saw in match also facepalm
J: Kilok likes to do j.hk and then delay and then ex-tatsu
that gets me alot
ex-tatsu beats cr.tech
and vacuums backdash
J: yeah, you knock her down alot. but your pressure isn’t strong enough
cr.mp, walk forward a tad bit, cr.mp is good
you like to do cr.mp and cr.mp straight away
it’s not strong unless you are in very deep position
J: your fireball game is weak too lol. sorry to say
M: i know
that’s why my ryu is weak
J: you should be able to fireball non stop
M: cos without strong fireball game ryu cannot beat most matchups
J: there’s a spacing, outside the sweep range where you can just fireball and throw a st.lk to bait for Hsu
fireball and fireball again.
it’s hard to react
if I jump at that distance, you would have recovered and ready to uppercut, unless I press up-forward as soon as I recovered and you FB-ed
if she walks backward and doesn’t have ultra. just throw a fire ball
Thanks very much, Jeff and Kilok <m(__)m>
Edit: changed the Youtube links because I accidentally uploaded them to the wrong account. Doh.